More fun than this, they can be ordered to escort the player, effectively allowing for infinite robot companions – a robot army. Robot Home Defense fixes this by allowing all the Protectron variants - Sentry Bots, Assaultrons, Mister Gutsies (and variants of him), and synths (only first and second gen) to be created to patrol and defend the settlement. Hostile robots are practically a staple for Fallout games, but despite being able to create automated turrets for settlement defenses, robots can’t be made. The mod creator says that players may have issues “assigning jobs and whatnot.” That being said, the ability to make impressive settlements seems worth some bugs. Note that settlements are already somewhat buggy at default limits and going beyond these limits will generally exacerbate said problems. Increased Settler Population with Infinite Settler Budget – not a catchy name – fixes this by effectively removing the population and item budgets Bethesda defined. Bethesda’s item and population budgets severely limit settlements and prevents players from creating the sprawling cities that many envisioned. Regardless of its somewhat plain name, this mod is a “must” for those wanting large and powerful settlements. Increased Settler Population with Infinite Settlement Budget Supporting modifications are made to Fallout 4’s category system to make it easier and more efficient. New farmable crops and subsequent planters have also been added.įor some more variety in defenses, many new fences and barriers are included, such as Gunner barricades. With this mod, cars, new doors, working street lamps, refrigerators, working lights, greenhouses, institute monitors, and even prefab buildings - like lighthouses and radio towers - can be placed in settlements. To add some variety to settlements, Homemaker - Expanded Settlements adds over 800 placeable objects for player-made encampments. Settlement creation is a unique feature of Fallout 4 in comparison to previous Fallout and Elder Scrolls games, but Bethesda only allowed certain objects to be placed in settlements. Finally, True Storms - Wasteland Edition allows for editing of the radiation strength of the Glowing Sea up to 48 rads/sec. These new weather types, along with the improved sound and rendering, help to add some more variety and realism to the sometimes dull Commonwealth. True Storms features new weather types such as fog, rain, dust storms, and misty rain, all of which – except dust storms – feature both heavy and light versions. There are also new interior sounds for all weather, and mostly in places that actually make sense. True Storms - Wasteland Edition enhances Fallout 4’s weather by adding lightning, improved textures, rain rendering through ambient lighting and other improvements, rain sounds (including thunder), and several night brightness levels. True Storms - Wasteland Editionĭespite Fallout 4 having significantly improved weather compared to Fallout 3, it’s still a bit dull. When installing, we installed the Armor and Weapons Keywords Community Resource, then didn’t overwrite its files with the Armorsmith Extended files. Note: Armorsmith enhanced requires Armor and Weapon Keywords Community Resource to function. The mod further optimizes slot usage (what parts of the body are covered) for vanilla clothing so that it uses the least amount of slots needed to work. The ability to wear any outfit underneath armor in particular allows for more character specialization, as Fallout 4 is normally fairly limiting in what can be worn under armor. Some of the new craftable outfits include Dogmeat armors, hats with hair, headgear, gloves, a working jetpack, and more. Using Armorsmith Expanded, every outfit can be worn under armor pieces the clothing modding system is redone with four different types of mods (lining, outfit add-ons, headgear add-ons, gloves, and eyewear), bolstered still by new craftable outfits. The video below shows all these mods in action!Īrmorsmith Extended alters Fallout 4’s armor system by expanding what can be worn together, how armor can be modded, and adding new craftable outfits.
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